Artist Talk: Annabel Sun On Technical Art In The Game Industry

Artist Talk: Annabel Sun on Technical Art in the Game Industry
Dec 02

Artist Talk: Annabel Sun On Technical Art In The Game Industry

The Columbia College Chicago School of Design and Night City present an Artist Talk with Annabel Sun. Annabel Sun (any pronouns) is an environment technical artist with a specialization in procedural generation & worldbuilding tools. They graduated in 2024 from DigiPen Institute of Technology with a Bachelor of Fine Arts in Digital Art and Animation. Currently, they work at Disbelief as a Technical Artist on AAA outsourcing projects; outside of work, they also make hobbyist indie games. As an early-in-career person in the games industry, they're eager to pass on advice and guidance to current students and those seeking early career advice! Technical Art is a broad discipline within games that acts as an umbrella for any work that requires both "technical" and "art" knowledge. A technical artist may use technical knowledge to create tools and assets for an art team. They might also play a communicative role between engineering and art, helping to solve pipeline and performance issues. Some more specific examples of specializations under tech art include tools, rigging, simulation, and materials / shaders. Of course, this isn't an exhaustive list, nor is it set in stone; technical art is a relatively new categorization within games and can be a rapidly changing and innovating field! This in-person event will be held in Room 150 of Columbia College Chicago's 916 S Wabash Ave building. More Info below.

INFO:
Where:
Sign up for FREE Info, Location & Contacts:

INFO: For FREE Adminssion: Rsvp/Get Tickets
Website
where: Columbia College Chicago, 916 S Wabash Ave Room 150, Chicago, IL 60605 map
when: December 2 @ 5:30pm - 6:30pm
price: Free
 


SIGN UP OR LOG IN TO GOHILO.COM -- IT'S FREE!


Error

An error has occurred